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Timothy Jordans' blog
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Showing posts from 2016
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September 25, 2016
Game Production Pipeline ACG 1609
August 24, 2016
Portfolio: Game Art
August 05, 2016
My first project in 3D
July 31, 2016
June 25, 2016
SmashBall 2: missing the jump
June 25, 2016
The walk cycle
June 25, 2016
The Smart smash ball
April 28, 2016
The girls are converting me to Brony_ite...
April 28, 2016
3DA proj #2 "The Race" in Maya
April 28, 2016
3DA proj #1 Driving in Maya
March 23, 2016
Final: Lifting something Heavy.
March 23, 2016
The Walk...
March 23, 2016
Pendulum swing 2D animation
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